Pages

Thursday, October 20, 2011

New ID? WIP~

Okay so on break today I sketched up this ID, idea~ Still a WIP, I may change somethings. But Its me of course! As close as I can get to drawling me toony anyhow. :) I love drawling action poses, its so much easier than boring old stand/sit poses! Besides I'm always up and moving when I can be, sort of hyper active when around other people. Of course when I'm alone I tend to be a damn slug. -__-; Just no one to have fun and play with, then I'm an instant fat cat. ha ha ha, well any how here it is and more inks/colors to come!

Done in Photoshop, with tablet. ,3

Wednesday, October 19, 2011

UMAP doodlz

today on break at work I doodled some stuf from Un Monstre A Paris. Here it is, just trying to get used to doing things with a tablet. (STILL) ahahaha, its not hard, just figuring out how to approach an image is different now. I have found that sketching on a colored BG helps things along faster- its not an empty page just screaming at me. :)



More soon I hope! Did this in like 15 minutes.

Tuesday, October 18, 2011

~Stupid Doodle ~

So whatever, hahaha, I am messing around on my break at work and drew a lame doodle. I hate the style- prolly not gonna do this one again, but I was just thinking about Animating tonight in Autodesk Maya...MMMMmmmmMMMmmmmmm MAYA. <3 ILU MAYA! ahahaha so here, whatever buwahahaha.



Wednesday, September 28, 2011

Just messing around. Silly sketch in 10 minutes

I feel like I'm neglecting myself with art again. Even thought I'm drawling on an almost daily basis. I should try for more realism. This is a terrible sketchy messy thing or whatever. But only took 10 minutes and it was a brief idea in my head, that lead to a bigger idea in my head! I'll have to draw this BIGGER idea later tonight, but for now here is this THING:

Thursday, July 14, 2011

Dark Garden

And so here's an oldie but goldie I was working on. I had wanted to color some pencil sketches and here is one of them! My characters from my old comic Dark Garden: Karen on the left and Candy on the right.

Monday, July 11, 2011

World of Confections

This is a project in exploring Unity for Video Game creation!




And a link to the blog where you can view all of my process work:

WORLD OF CONFECTIONS - The Bedroom

Tuesday, May 24, 2011

Ode to the Bouncer




Okay so I couldn't help it, this character is just too cute not to draw. So I whipped up some quick sketches in about 10 minutes. Saw Studio Killers new music video "Ode to the Bouncer" and fell in love with the animated girl character in the vid. She's a fresh idea and design to me. I see everyone always drawling these pretty little misses all the time- or modeling sexy bombshells- Its refreshing to see a thicker animated girl model/character. Its harder to animate/rig these kinds of characters but the people responsible for her did a great job. Check it out!


ODE TO THE BOUNCER

New art! Where Have I been!?

 oh noes! So here is some things that I've been working on, school is eating my soul- but thats fine. I dont really mind it all that much.

This is like 2 posts in one, sorry! I need to update more often. i'll try to do this every time I complete a piece of digital art. I've been slaving away at computer animation- it SO much fun! So below first up is a rendering of Syx, a vigliante based off of Dreamworks 'Megamind.' I find when I cannot think of anything to draw, doing a piece of 'fan art'? helps me out to come up with fun ideas! I really enjoy this image, althought I notice so much wrong with him. I just wanted to test out the new techniques that I'd learned at Evolve CG this year!

So the process has the inks and sketchiness, as well as the new technique (well its new to me) where you lay down the shadows first. (black and white) and then you go over it with subtle colors- it has a very nice effect and I enjoy it quite a lot. I must try this again without such harsh lines. That will be my next challenge to myself! (below Syx is a Satyr that I did for a contest, before I learned this new technique.)

Final Piece:


and here is the process:

The helmet and boots are inspired from Batman and American Chopper-esque'. I just enjoyed in the film how Megamind's lair and creations had that 'junk yard' feel. I'd like to mess around with this idea more. Maybe place him on a Tuono. (Can you fell my motorcycle obsession coming in?) Ive tried to curve this but its hard to kill creation when the inspiration strikes, so don't be surprised if I do a Syx on a Motorcycle piece. Dreamworks owns Megamind, I however own this image. But feel free to right click+ save if you like it, I don't mind. (critiques and comments as always are welcome and appreciated!)

 He wasn't going to be standing on a chair originally. I was watching my cat play around one day, and I thought, maybe he should use a chair to reach the window? It is an older style window after all, and almost balcony-like. I've been in houses with 'high-windows' and about 15 couldn't climb out them unless I had a box or something. So since he's about that age in this image, I thought it would add more to the over all flow of the image.



SO here is some process and the final for my Satyr. I'm not completely happy with her and I'd like to try a new technique I've learned at Evolve.CG. Do the image in black and white, and then add color. It is very professional looking, and I can block my shadows without laying down a definite color palate. Critiques and comments are welcome here, I would love to improve thanks very much!

The Final:




And the Process:



The rock and leaves were made with brushes preset in photoshop. : / I will try to draw them out next time, i don't really like how they came out. I do enjoy the scratchy border, but it seems too childish for the image. In the future I'll not mix my toon with my realistic, well not so obviously- this came out trashy and I dont like it. But we all learn from our mistakes!

Friday, February 18, 2011

FlatBooks

Some pages for my flatbooks: More will be done as pieces of work are completed.














I have to rig the top two characters and pose them- per request from team-members, as well as repose smiley- he looks too girlie. : /
This will all be fixed by next week! : D I tried to rig them today, but it's very difficult for me, and they require so much attention, like children I guess. I'm working hard to make some more models at the moment as well, they'll all be done (rigged with simple biped model) so I can pose them easy by next week, look forward to it.

Friday, January 21, 2011

Cards

Im not well on design, but here the ideas are.

(Replace Animator with Illustrator)






Tuesday, January 18, 2011

Logo Process

So I'm not sure if I like the skully for my logo, it just seemed like a fun idea at the time. I was also thinking about something else, a bird, fish, because logo's are hard for me. (this is why I am not in graphic design!) But I tried some new techniques on photoshop that I have been wanting to try. Here are some hand sketches- color comps- and a few other frevilous ideas about this logo thing.